Bjarke

Bjarke

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Create new Texture2D by rotating/flipping part of Texture2D

May 31 2012 4:25 PM
Hi,

I have some 2D textures, each of which I would like to cut a part out of using a sourceRect. The program would then rotate that part or flip it horisontally.
The end result would be some new 2D textures that I can draw on the screen.

Can someone guide me in the right direction?

Thanks!