Blue Theme Orange Theme Green Theme Red Theme
 
MindFusion's Components
Home | Forums | Videos | Photos | Blogs | E-Books | Interviews | Jobs | Beginners | Training
 | Consulting  
Submit an Article 
 Login Close
User Id:
Password:
 
Forgot Password
Forgot Username
Why Register
 Jump to
Skip Navigation Links
TechnologyExpand Technology
WebsiteExpand Website
New MS SQL 2008 Available - DiscountASP.NET
 Resources  
Close
 Our Network  
Close
Search :       Advanced Search »
Home » General » Ping Utility in C#

Ping Utility in C#

Ping is a very useful utility used to determine the speed of a Network Connection. It establishes a socket connection with the given hostname and sends a Data Packet using ICMP Protocol.

Technologies: .NET 1.0/1.1,Visual C# .NET
Total downloads : 638
Total page views :  45949
Rating :
 0/5
This article has been rated :  0 times
   Print Read/Post comments Post a comment  Rate  
   Email to a friend  Bookmark  Similar Articles  Author's other articles  
Download Files:
ping.zip
 
ArticleAd
Become a Sponsor



Ping is a very useful utility used to determine the speed of a Network Connection. It establishes a socket connection with the given hostname and sends a Data Packet using ICMP Protocol. The Host then in reply send back a Packet. The time taken to Send and Receive a Data Packet is calculated in Milliseconds. This helps us to know the speed of the connection.

Source Code

ping.cs :- The Ping Utility

namespace SaurabhPing
{
using System;
using System.Net;
using System.Net.Sockets;
/// <summary>
/// The Main Ping Class
/// </summary>
class Ping
{
//Declare some Constant Variables
const int SOCKET_ERROR = -1;
const int ICMP_ECHO = 8;
/// <summary>
/// The Starting Point of the Class
/// It Takes the Hostname parameter
/// </summary>
public static void Main(string[] argv)
{
if(argv.Length==0)
{
//If user did not enter any Parameter inform him
Console.WriteLine("Usage:Ping <hostname> /r") ;
Console.WriteLine("<hostname> The name of the Host who you want to ping");
Console.WriteLine("/r Ping the host continuously") ;
}
else if(argv.Length==1)
{
//Just the hostname provided by the user
//call the method "PingHost" and pass the HostName as a parameter
PingHost(argv[0]) ;
}
else if(argv.Length==2)
{
//the user provided the hostname and the switch
if(argv[1]=="/r")
{
//loop the ping program
while(true)
{
//call the method "PingHost" and pass the HostName as a parameter
PingHost(argv[0]) ;
}
}
else
{
//if the user provided some other switch
PingHost(argv[0]) ;
}
}
else
{
//Some error occurred
Console.WriteLine("Error in Arguments") ;
}
}
/// <summary>
/// This method takes the "hostname" of the server
/// and then it ping's it and shows the response time
/// </summary>
public static void PingHost(string host)
{
//Declare the IPHostEntry
IPHostEntry serverHE, fromHE;
int nBytes = 0;
int dwStart = 0, dwStop = 0;
//Initilize a Socket of the Type ICMP
Socket socket =
new Socket(AddressFamily.AfINet, SocketType.SockRaw, ProtocolType.ProtICMP);
// Get the server endpoint
try
{
serverHE = DNS.GetHostByName(host);
}
catch(Exception)
{
Console.WriteLine("Host not found");
// fail
return ;
}
// Convert the server IP_EndPoint to an EndPoint
IPEndPoint ipepServer = new IPEndPoint(serverHE.AddressList[0], 0);
EndPoint epServer = (ipepServer);
// Set the receiving endpoint to the client machine
fromHE = DNS.GetHostByName(DNS.GetHostName());
IPEndPoint ipEndPointFrom =
new IPEndPoint(fromHE.AddressList[0], 0);
EndPoint EndPointFrom = (ipEndPointFrom);
int PacketSize = 0;
IcmpPacket packet =
new IcmpPacket();
// Construct the packet to send
packet.Type = ICMP_ECHO; //8
packet.SubCode = 0;
packet.CheckSum = UInt16.Parse("0");
packet.Identifier = UInt16.Parse("45");
packet.SequenceNumber = UInt16.Parse("0");
int PingData = 32; // sizeof(IcmpPacket) - 8;
packet.Data = new Byte[PingData];
//Initilize the Packet.Data
for (int i = 0; i < PingData; i++)
{
packet.Data[i] = (
byte)'#';
}
//Variable to hold the total Packet size
PacketSize = PingData + 8;
Byte [] icmp_pkt_buffer =
new Byte[ PacketSize ];
Int32 Index = 0;
//Call a Method Serialize which counts
//The total number of Bytes in the Packet
Index = Serialize( packet, icmp_pkt_buffer, PacketSize, PingData );
//Error in Packet Size
if( Index == -1 )
{
Console.WriteLine("Error in Making Packet");
return ;
}
// now get this critter into a UInt16 array
//Get the Half size of the Packet
Double double_length = Convert.ToDouble(Index);
Double dtemp = Math.Ceil( double_length / 2);
int cksum_buffer_length = Convert.ToInt32(dtemp);
//Create a Byte Array
UInt16 [] cksum_buffer = new UInt16[cksum_buffer_length];
//Code to initialize the Uint16 array
int icmp_header_buffer_index = 0;
for( int i = 0; i < cksum_buffer_length; i++ )
{
cksum_buffer[i] =
BitConverter.ToUInt16(icmp_pkt_buffer,icmp_header_buffer_index);
icmp_header_buffer_index += 2;
}
//Call a method which will return a checksum
UInt16 u_cksum = checksum(cksum_buffer, cksum_buffer_length);
//Save the checksum to the Packet
packet.CheckSum = u_cksum;
// Now that we have the checksum, serialize the packet again
Byte [] sendbuf = new Byte[ PacketSize ];
//again check the packet size
Index = Serialize( packet, sendbuf, PacketSize, PingData );
//if there is a error report it
if( Index == -1 )
{
Console.WriteLine("Error in Making Packet");
return ;
}
dwStart = System.Environment.TickCount;
// Start timing
//send the Pack over the socket
if ((nBytes = socket.SendTo(sendbuf, PacketSize, 0, epServer)) == SOCKET_ERROR)
{
Console.WriteLine("Socket Error cannot Send Packet");
}
// Initialize the buffers. The receive buffer is the size of the
// ICMP header plus the IP header (20 bytes)
Byte [] ReceiveBuffer = new Byte[256];
nBytes = 0;
//Receive the bytes
bool recd =false ;
int timeout=0 ;
//loop for checking the time of the server responding
while(!recd)
{
nBytes = socket.ReceiveFrom(ReceiveBuffer, 256, 0,
ref EndPointFrom);
if (nBytes == SOCKET_ERROR)
{
Console.WriteLine("Host not Responding") ;
recd=
true ;
break;
}
else if(nBytes>0)
{
dwStop = System.Environment.TickCount - dwStart;
// stop timing
Console.WriteLine("Reply from "+epServer.ToString()+" in "
+dwStop+"MS :Bytes Received"+nBytes);
recd=
true;
break;
}
timeout=System.Environment.TickCount - dwStart;
if(timeout>1000)
{
Console.WriteLine("Time Out") ;
recd=
true;
}
}
//close the socket
socket.Close();
}
/// <summary>
/// This method get the Packet and calculates the total size
/// of the Pack by converting it to byte array
/// </summary>
public static Int32 Serialize(IcmpPacket packet, Byte[] Buffer,
Int32 PacketSize, Int32 PingData )
{
Int32 cbReturn = 0;
// serialize the struct into the array
int Index=0;
Byte [] b_type =
new Byte[1];
b_type[0] = (packet.Type);
Byte [] b_code =
new Byte[1];
b_code[0] = (packet.SubCode);
Byte [] b_cksum = BitConverter.GetBytes(packet.CheckSum);
Byte [] b_id = BitConverter.GetBytes(packet.Identifier);
Byte [] b_seq = BitConverter.GetBytes(packet.SequenceNumber);
// Console.WriteLine("Serialize type ");
Array.Copy( b_type, 0, Buffer, Index, b_type.Length );
Index += b_type.Length;
// Console.WriteLine("Serialize code ");
Array.Copy( b_code, 0, Buffer, Index, b_code.Length );
Index += b_code.Length;
// Console.WriteLine("Serialize cksum ");
Array.Copy( b_cksum, 0, Buffer, Index, b_cksum.Length );
Index += b_cksum.Length;
// Console.WriteLine("Serialize id ");
Array.Copy( b_id, 0, Buffer, Index, b_id.Length );
Index += b_id.Length;
Array.Copy( b_seq, 0, Buffer, Index, b_seq.Length );
Index += b_seq.Length;
// copy the data
Array.Copy( packet.Data, 0, Buffer, Index, PingData );
Index += PingData;
if( Index != PacketSize/* sizeof(IcmpPacket) */)
{
cbReturn = -1;
return cbReturn;
}
cbReturn = Index;
return cbReturn;
}
/// <summary>
/// This Method has the algorithm to make a checksum
/// </summary>
public static UInt16 checksum( UInt16[] buffer, int size )
{
Int32 cksum = 0;
int counter;
counter = 0;
while ( size > 0 )
{
UInt16 val = buffer[counter];
cksum += Convert.ToInt32( buffer[counter] );
counter += 1;
size -= 1;
}
cksum = (cksum >> 16) + (cksum & 0xffff);
cksum += (cksum >> 16);
return (UInt16)(~cksum);
}
}
// class ping
/// <summary>
/// Class that holds the Pack information
/// </summary>
public class IcmpPacket
{
public Byte Type; // type of message
public Byte SubCode; // type of sub code
public UInt16 CheckSum; // ones complement checksum of struct
public UInt16 Identifier; // identifier
public UInt16 SequenceNumber; // sequence number
public Byte [] Data;
}
// class IcmpPacket
}


Login to add your contents and source code to this article
 [Top] Rate this article
 About the author
 
Saurabh Nandu
Saurabh is 21 yrs old from Bombay, INDIA. He is presently doing his graduation in commerce. Besides this he has been programming Java, HTML/DHTML, Flash 5, and other web based technologies.
Looking for C# Consulting?
C# Consulting is founded in 2002 by the founders of C# Corner. Unlike a traditional consulting company, our consultants are well-known experts in .NET and many of them are MVPs, authors, and trainers. We specialize in Microsoft .NET development and utilize Agile Development and Extreme Programming practices to provide fast pace quick turnaround results. Our software development model is a mix of Agile Development, traditional SDLC, and Waterfall models.
Click here to learn more about C# Consulting.
 
Introducing MaxV - one click. infinite control. Hyper-V Hosting from MaximumASP.
Finally – a virtual platform that delivers next-generation Windows Server 2008 Hyper-V virtualization technology from a managed hosting partner you can truly depend on. Visit www.maximumasp.com/max for a FREE 30 day trial. Hurry offer ends soon. Climb aboard the MaxV platform and take advantage of High Availability, Intelligent Monitoring, Recurrent Backups, and Scalability – with no hassle or hidden fees. As a managed hosting partner focused solely on Microsoft technologies since 2000, MaximumASP is uniquely qualified to provide the superior support that our business is built on. Unparalleled expertise with Microsoft technologies lead to working directly with Microsoft as first to offer IIS 7 and SQL 2008 betas in a hosted environment; partnering in the Go Live Program for Hyper-V; and product co-launches built on WS 2008 with Hyper-V technology.
Dynamic PDF
ceTE software specializes in components for dynamic PDF generation and manipulation. The DynamicPDF™ product line allows you to dynamically generate PDF documents, merge PDF documents and new content to existing PDF documents from within your applications.
Boost the performance of your .NET applications
“ANTS Profiler took us straight to the specific areas of our code which were the cause of our performance issues." Terry Phillips, Sr. Developer, Harley-Davidson Dealer Systems. Download your free trial of ANTS Profiler.
Go.NET
Build custom interactive diagrams, network, workflow editors, flowcharts, or software design tools. Includes many predefined kinds of nodes, links, and basic shapes. Supports layers, scrolling, zooming, selection, drag-and-drop, clipboard, in-place editing, tooltips, grids, printing, overview window, palette. 100% implemented in C# as a managed .NET Control. Document/View/Tool architecture with many properties&events. Optional automatic layout.
Dundas Software
Dundas Chart for .NET is the most advanced .NET charting package available today.  With an extremely complete feature set, elegant architecture and easy implementation, Dundas Chart can quickly add advanced Charting functionality to enhance and transform ASP.NET and Windows Forms applications.  Whether you are implementing charting into internal projects, or building applications for clients, Dundas Chart offers advanced technology and advanced results to get the most out of data.
 
   Print Read/Post comments Post a comment  Rate  
   Email to a friend  Bookmark  Similar Articles  Author's other articles  
Download Files:
ping.zip
 
 Post a Feedback, Comment, or Question about this article
Subject:  
Comment:  
ArticleAd
Become a Sponsor
Latest Comments:
Subject Posted By Posted On

 Hosted by MaximumASP  |  Found a broken link?  |  Contact Us  |  Terms & conditions  |  Privacy Policy  |  Site Map  |  Suggest an Idea  |  Media Kit
Current Version: 5.2009.6.2
 © 1999 - 2009  Mindcracker LLC. All Rights Reserved