A pre-release version of the upgraded Kinect for Windows peripheral, which was announced at the Xbox One launch event in May, will soon be available. Applications for software development kits for the next-generation Kinect for Windows are now open, Microsoft announced at BUILD, reports The Verge
Microsoft has confirmed that the new generation Kinect that comes packaged with every Xbox One console has a proprietary connector that cannot be plugged directly into a PC and that Microsoft is not planning to release an adapter to allow such cross-platform use.
The full list of benefits for those who are accepted to the program is:
- Direct access to the Kinect for Windows engineering team via a private forum and exclusive webcasts.
- Early SDK access (alpha, beta, and any updates along the way to release).
- Private access to all API and sample documentation.
- A pre-release/alpha sensor.
- A final, released sensor at launch
Early kits include an alpha sensor and the final sensor at launch, private support from the Kinect for Windows engineering team, access to the early SDK and any future updates, and private access to all API.
Windows Developers anxious to get their code onto Microsoft's next-gen Kinect can apply for a software development kit before its official public release in 2014.
Microsoft is accepting applications
now through July 31 at 9AM PT, and early kits cost $400. The program begins in November.