DirectX
DirectX
DirectX is a group of technologies designed for running and displaying applications rich in multimedia elements. Here you may find DirectX related articles a...

RECENT POSTS

  • Vulpes

    DirectX 12 Announced

    A new version of DirectX is on its way
    Vulpes Mar 21, 2014
  • Andrey Lakhov

    Building a Stereoscopic Application

    The task is to develop a stereoscopic applications including visual stereocomponents (Stereo Vision components). This stereoscopic application can be used in architectural visualization, engineerin...
    Andrey Lakhov Oct 28, 2011
  • Mahesh Chand

    Using DirectX in Metro style apps

    In this video, Kam talks about how you can harness the power of DirectX for your app! As the foundation for all graphics on Windows 8, DirectX enables you to create the most compelling apps for con...
    Mahesh Chand Oct 24, 2011
  • Ibrahim Ersoy

    Became NVIDIA GPU Computing Developer & NVIDIA Partner

    One of my dreams came true! Im very very happy right now!!!
    Ibrahim Ersoy Apr 28, 2010
  • Ibrahim Ersoy

    GDC 2010

    This year i wont be there,but next year yes!
    Ibrahim Ersoy Feb 23, 2010
  • Mohammad Elsheimy

    Changing Screen Resolution Programmatically via DirectX

    In this article, learn how to change display settings (resolution, bit count, etc.) via DirectX libraries.
    Mohammad Elsheimy Oct 14, 2009
  • Andrey Lakhov

    Building Isometric Applications

    The task is put to develop the three-dimensional graphic interface including visual stereocomponents (Stereo Vision compoNents), three-dimensional forms (Shapes) and isometric applications (Isometr...
    Andrey Lakhov Sep 28, 2009
  • Salman Khalid
  • Scott Lysle

    Implement Microsoft DirectX Image Transformation Filters in ASP.NET 2.0

    This article describes an easy approach to creating custom Web controls used to display Microsoft DirectX Image Transformation filter effects in an ASP.NET 2.0 web page.
    Scott Lysle Dec 07, 2006
  • Mike Gold

    Using True Vision to Create 3D DirectX Animation in C# and .NET

    This article will give you an easy way to create 3D animation using the True Vision Game Engine. True Vision wraps the DirectX framework for a more straightforward way of 3D game development in .N...
    Mike Gold Feb 21, 2006
  • Emil

    Movie Player using Managed DirectX

    The attached source code is a Movie Player written in C#, using Managed DirectX.
    Emil Jan 21, 2006
  • francois skorzec

    Creating Games With the AllegNet Game Library

    In this article I will show you the way of creating simple games with the AllegNet game library for .NET.
    francois skorzec Nov 29, 2005
  • Mike Gold

    Playing AVI Files using DirectX 9 with C# and .NET

    Ever wonder how to play videos in .NET? This article will show you how to use the managed DirectX 9 Video class to play avi video files.
    Mike Gold Nov 24, 2005
  • Mathias Edman

    BreakOut 3D

    I really miss those days when everything was simple and in 2D. But now it’s different, people today must have everything in 3D. So here it is, my version of breakout.
    Mathias Edman Sep 05, 2003
  • Joaquin Grech

    Airplane War 0.2

    This is a very basic flight simulator designed in c# and directx 9 which was released yesterday. It is expected to be buggy but has enough information to allow you to learn about the new directx 9 ...
    Joaquin Grech Jun 24, 2003
  • Tom Wells

    Generating 3D Scatter Plot using C# and DirectX

    The attached source code sample and article explains how to generate a 3D Scatter Plot using C# and DirectX.
    Tom Wells Jun 17, 2003
  • Stephen Grover

    BuckyBalls: An Animated DirectX9 Demonstration

    BuckyBalls is an animated Managed DirectX demonstration. A buckyball, or fullerene, is a complex carbon molecule whose full name is buckminsterfullerene. The molecule contains 60 carbon atoms which...
    Stephen Grover Jun 02, 2003
  • Stephen Grover

    Liquid Brain using Managed DirectX 9.0

    Liquid Brain is a Managed DirectX animated example of hexagonally close packed spheres.
    Stephen Grover May 07, 2003
  • Shanmuga

    ShootDraw: Managed DirectX Application Wizard

    The Managed DirectX Application Wizard has created this "ShootDDraw" project for you as a starting point.This file contains a summary of what you will find in each of the files that make up your pr...
    Shanmuga Mar 10, 2003
  • Mike Gold

    Virtual Piano in C#

    In this application, the author shows you how to write a virtual piano using DirectDraw of DirectX 9.
    Mike Gold Jan 28, 2003
  • Tony Tromp

    Working With DirectDraw and Bitmap Images

    This month in the C-sharp DirectX column, we will be adding bitmap image support to our game engine.
    Tony Tromp Sep 05, 2002
  • Tony Tromp

    Double Buffer Drawing with DirectDraw: Part1

    Because we will be primary focusing on 2D game programming in the first articles, we will use the DirectX7 API which is perfect for its DirectDraw class and simplicity. Don’t worry for not having t...
    Tony Tromp Aug 15, 2002
  • Tony Tromp

    Welcome to DX-Corner

    In this column we will explore the COM interoperability of DirectX and focus on game programming with C#.
    Tony Tromp Aug 14, 2002
  • Tony Tromp

    Nemesis-7rc1 (Codename Deviate)

    Nemesis-7 is a full-screen 2D shoot’em up that makes use of the DirectInput, DirectSound and DirectDraw interfaces from DirectX. The player controls a spaceship which he uses to duel the computer o...
    Tony Tromp May 13, 2002
  • Ben Houston

    ExoEngine - A C# OpenGL 3D Engine

    For my fourth year computer graphics course I wrote a little 3D engine using C# and the .NET platform.
    Ben Houston Apr 12, 2002