gDEBugger V1.2 Adds Textures Support

Graphic Remedy has released a new version of gDEBugger that supports textures. gDEBugger, an OpenGL API debugger, traces application activity on top of the OpenGL API letting programmers see what is happening within the graphic system implementation. Version 1.2 includes an interactive texture viewer that displays render contexts texture objects; texture objects parameters and the textures' data as an image. 1D, 2D, 3D and cube map texture data viewing is supported.

Graphic Remedy has released a new version of gDEBugger that supports textures. gDEBugger, an OpenGL API debugger, traces application activity on top of the OpenGL API letting programmers see what is happening within the graphic system implementation. Version 1.2 includes an interactive texture viewer that displays render contexts texture objects; texture objects parameters and the textures' data as an image. 1D, 2D, 3D and cube map texture data viewing is supported.

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