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C#RIS : Tetris Game in C#
By
Andrew McCarter February 14, 2002
I have written a Tetris clone that demonstrates how to use off-screen graphics buffering for smooth animation and utilizes a multi-dimensional array approach to designing a game grid. The classes are largely self-explanatory and the techniques are documented in code well enough to explain what is going on.
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Technologies:
.NET 1.0/1.1, GDI+,Visual C# .NET |
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Description
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The Complete Visual C# Programmer's Guide, written by the authors of C# Corner, covers most of the major components that make up C# and the .NETenvironment including Windows Forms, ADO.NET, GDI+, Web Services, and Security. The book is geared toward the beginner to intermediate programmers.
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Overview
I have written a Tetris clone that demonstrates how to use off-screen graphics buffering for smooth animation and utilizes a multi-dimensional array approach to designing a game grid. The classes are largely self-explanatory and the techniques are documented in code well enough to explain what is going on. I have enclosed two screen shots as well. A summary of the classes is as follows:
LayoutForm.cs this is merely the GUI for the game and controls all keyboard input Screen.cs this class handles the creation of off-screen graphics used for double-buffering
Shape.cs this class takes care of creating the shape and positioning it in the game grid
GameGrid.cs this class represents the game grid - comprised of a multi-dimensional array
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Andrew McCarter
Andrew K. McCarter is a senior technology consultant with Technium, Inc. He currently works on architecting web-based systems that interface with SAP. This is his first C# program.
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C# Consulting is founded in 2002 by the founders of C# Corner. Unlike a traditional
consulting company, our consultants are well-known experts in .NET and many of them
are MVPs, authors, and trainers. We specialize in Microsoft .NET development and
utilize Agile Development and Extreme Programming practices to provide fast pace
quick turnaround results. Our software development model is a mix of Agile Development,
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