Text Transformation using GDI+ and C#
This article shows you how to use GDI+ classes defined in the .NET Framework class library to apply transformations on text.
In Chapter 5, we discussed how to use the ScaleTransform, RotateTransform, and TranslateTransform methods to transform text. We can also use a transformation matrix to transform text.
We create a Matrix object with the transformation properties and apply it on the surface using the Transform property of the Graphics object. Listing 10-19 creates a Matrix object and sets it as the Transform property. We then call DrawString, which draws the text on the form. To test this code, add the code to a Form's paint event handler.
Graphics g = e.Graphics; string str = "Colors, fonts and text are common" +" elements of graphics programming." + "In this chapter, you learned " +" about the colors, fonts and text" +" representation in the "+".NET framework class library. "+ "You learned how to create "+"these elements and use in GDI+.";
// Create a Matrix
Matrix M = new Matrix(1, 0, 0.5f, 1, 0, 0);
g.Transform = M;
g.DrawString(str, new Font("Verdana", 10),
new Rectangle(50,20,200,300) );
Listing 10-19. Text Transformation Sample
Listing 10-19 Generates Figure 10-29.
You can apply shearing and other effects by changing the values of Matrix. For example, if you change Matrix as follows:
Matrix M = new Matrix(1, 0.5f, 0, 1, 0, 0); The new code will generate Figure 10-30.
Figure 10-30. Transforming Text
We can reverse the text by just changing the value of the Matrix object as follows:
Matrix M = new Matrix(1, 1, 1, -1, 0, 0); Wit results shown in Figure 10-31.
This articles is taken from Chapter 10 "Transformations" of Graphics Programming with GDI+.