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Home » DirectX C# » BuckyBalls: An Animated DirectX9 Demonstration

BuckyBalls: An Animated DirectX9 Demonstration

BuckyBalls is an animated Managed DirectX demonstration. A buckyball, or fullerene, is a complex carbon molecule whose full name is buckminsterfullerene. The molecule contains 60 carbon atoms which form what is called a truncated icosahedron. It is shaped like a soccer ball or a geodesic dome, and is named after Buckminster Fuller, the inventor of the geodesic dome.

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Description:

BuckyBalls is an animated Managed DirectX demonstration. A buckyball, or fullerene, is a complex carbon molecule whose full name is buckminsterfullerene. The molecule contains 60 carbon atoms which form what is called a truncated icosahedron. It is shaped like a soccer ball or a geodesic dome, and is named after Buckminster Fuller, the inventor of the geodesic dome. Buckyballs are one of the 3 forms of pure carbon (the other 2 being graphite and diamonds).

By examining the project code you should learn more about:

  • Creating Full screen or windowed Direct 3D projects
  • Creating lights
  • Using matrix multiplication to scale, rotate and translate objects
  • Drawing Text to a Direct3d program


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 Comments
3d Deatail by Br On October 22, 2007
Whoa, man, its a work of art.
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why?????????? by sreekumar On September 10, 2009

unable to compile,what are the required references ??????????'
produces 7 errors on invalid arguments even hough microsoft.directx,microsoft.directx.directx3d are added o references..........

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errors are follows by sreekumar On September 10, 2009
Error 1 The best overloaded method match for 'Microsoft.DirectX.Direct3D.Font.DrawText(Microsoft.DirectX.Direct3D.Sprite, string, System.Drawing.Point, System.Drawing.Color)' has some invalid arguments G:\Code\BuckyBall\BuckyBall.cs 165 3 BuckyBall
Error 2 Argument '1': cannot convert from 'string' to 'Microsoft.DirectX.Direct3D.Sprite' G:\Code\BuckyBall\BuckyBall.cs 166 4 BuckyBall
Error 3 Argument '2': cannot convert from 'System.Drawing.Rectangle' to 'string' G:\Code\BuckyBall\BuckyBall.cs 167 4 BuckyBall
Error 4 Argument '3': cannot convert from 'Microsoft.DirectX.Direct3D.DrawTextFormat' to 'System.Drawing.Point' G:\Code\BuckyBall\BuckyBall.cs 168 4 BuckyBall
Error 5 'Microsoft.DirectX.Direct3D.Light' does not contain a definition for 'Commit' G:\Code\BuckyBall\BuckyBall.cs 183 10 BuckyBall
Error 6 'Microsoft.DirectX.Direct3D.Light' does not contain a definition for 'Commit' G:\Code\BuckyBall\BuckyBall.cs 191 10 BuckyBall
Error 7 'Microsoft.DirectX.Direct3D.Light' does not contain a definition for 'Commit' G:\Code\BuckyBall\BuckyBall.cs 194 10 BuckyBall
Warning 8 Assignment made to same variable; did you mean to assign something else? G:\Code\BuckyBall\BuckyBallParticle.cs 27 9 BuckyBall
Warning 9 Assignment made to same variable; did you mean to assign something else? G:\Code\BuckyBall\BuckyBallParticle.cs 28 9 BuckyBall
Warning 10 The variable 'adjacencyBuffer' is declared but never used G:\Code\BuckyBall\BuckyBallParticle.cs 37 18 BuckyBall
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