Loading
The Singleton Design Pattern is one of the creational design patterns used in software engineering. It is primarily employed to ensure that a class has only one instance and provides a global point of access to that instance. In C#, this pattern is often used to control access to resources that are shared across the application, such as configuration settings, database connections, and caching mechanisms.
Editorial changes — reviews, status changes and edits — are shown to the author of this article and to the editors.