Top 7 Game Development Tools To Look Forward In 2020

7 Game Development Softwares in 2020

 
There has been a certain trend pursued by some people, especially gamers. Nowadays many users play games in their free time, and PUBG has been one of the most desired or enjoyed games. It is one of the most popular games among different age groups, but does anyone know how has it been made, what software tools, requirements, and specifications and rules were followed in making a proper game that any user of any age group would love it? 
 
The world is changing and the main focus today is on the gaming department, its designing and development, etc. There are a number of gaming software tools available, with software tools there are some gaming engines and they are mentioned below:
  • Construct 2
  • Game Maker: Studio
  • Unity
  • GDevelop
  • Indie Game Maker
  • GameSalad
  • Buildbox
  • GameFroot
  • Godot Engine
  • Unreal Engine
  • Starling
  • Panda3D
  • MonoGame
  • Superpowers
  • Stencyl

Construct 2

 
It is an HTML5 based 2D game editor written in C++ and JavaScript and developed by Scirra, in February 2011. It is especially developed for non-programmers, using the drag-and-drop method and consists of a good built-in engine. 
 
 
Source - scirra 
 
For some developers, there’s a problem for including music, art, and animations in-game, but while any developer is using Construct 2 he/she can always browse and purchase the readymade tools/products from the Scirra Store.
 
Create 2 is a 2D game development tool based on the Internet that does not require programming language expertise. Construct 2 is a great choice for students and teachers looking to get into the design of games. Jumping in from a blank page is pretty daunting but fortunately, there's plenty of support. This is a strong, high-quality tool that can help children and adults develop the awareness, expertise, and skills they need to become game designers.
 
On January 27, 2015, Construct 3 was announced as an entry in the official Scirra blog. It supported Mac and Linux, multi-language support and third-party extensibility.
 

UNITY

 
Released in mid-2005, it is a cross-platform gaming engine made by Unity Technologies, at Apple Inc. By 2018, the engine had extended its support to more than 25 platforms. This engine can be used to create three-dimensional, virtual reality, two-dimensional and augmented reality games. There have been several major versions released since the launch, but the latest stable version, 2019.2.18, was released in January 2020.
 
unity 
Source - unity 
 
Unity Technologies is a manufacturer of video game applications, headquartered in San Francisco, California. It was founded as Over the Edge Entertainment (OTEE) in Denmark in 2004 and changed its name in 2007. Unity Technologies is best known for the creation of Unity, a licensed game engine used to build video games and other applications.
 
Using the real-time 3D technology for film and automobile, Unity Technologies used its game engine in the 2010s to expand into other industries. DeepMind, an Alphabet Inc. subsidiary, uses Unity's engine to train artificial intelligence. Certain uses that Unity Technologies is exploring include design, engineering, and construction.
 
Unity allows users the ability to build both 2D and 3D games and experiences, and the software offers a primary C# scripting API, for both plug-in Unity editor and games themselves, as well as drag and drop features.
 
Roughly half of the new smartphone games on the market and 60 percent of augmented reality and virtual reality content were used to create Unity as of 2018.
 

GDevelop

 
 gdevelop
Source - gdevelop-app 
 
It is open-source free software; the source code is freely available, and GDevelop allows developers to make games without programming skills. It can also create native games for other OS like Linux and Windows. It can be selected for free game development software for quickly making a wide variety of 2D games without coding.
 
With GDevelop, you can create simple projects for fun or ambitious indie games like HELLO EARTH by Lil BUB, Hyperspace Dogfights and tons of other games! These things are what make GDevelop special and so easy to use. It's a strong way to express a game theory, without learning a programming language.
 
GDevelop brings visual programming to the next level, allowing you to add ready-made behaviors to your game objects and use these intuitive, easy-to-learn events to create new behaviors.
 

GameMaker - Studio

 
Developed by YoYo Games, one of the most flexible, powerful and easy to understand game making programs present in the market, and released in November 1999.
 
YoYo Games just recently provided the Standard license completely for free. It is essential that the internal program language called GML is easy to learn and it will teach the concepts that will be easy to apply or use, using some other programming languages such as C#. Due to this reason for any game developer GameMaker: Studio becomes an ideal tool for starting this work.
 
yoyogames
Source - yoyogames
 
Also as it uses drag and drop interface, it had made it even easier to get started with the work as soon as possible. There’s always a good amount of information and tutorials made available for all the users/developers worldwide, to boost their skills and confidence.
 

Buildbox

 
It is a No-code or Low-code development platform whose main aim is to create multiple games without programming or coding. It was founded by Trey Smith in August 2014. The audience for the software is entrepreneurs, designers and other gaming enthusiasts without coding knowledge. It is a cross-platform development tool mainly used to create mobile apps.
 
buildbox
Source - buildbox 
 
In the latest version, users can create completely original 3D games without coding. The team provides free courses for people who are interested in making games without coding. It supports many different editors such as Android Studio, Eclipse and Visual Studio.
 

Stencyl

 
It is a video game development tool that allows users to create 2D video games for computers, mobile devices, and web. It was developed by Jonathan Chung and initially released in May 2011. Its interface is initially inspired by the MIT Scratch project, a number of software developers modified MIT’s project by adding a group of new features. The software is available for free. It was originally called "StencylWorks", but was shortened to just "Stencyl". It is also followed on drag-and-drop design approach concept. Since games are exported to native code, performance on all platforms is very fast.
 
stencyl
Source - stencyl 
 
Pencyl, an image editor deriving from JHLabs Image Editor, is combined with Stencyl. Its use in Stencyl is usually secondary because images are typically imported directly from the device after being separately produced. Alternatively, Stencyl can be configured to use external image editors like Photoshop and GIMP, to modify images already loaded into a project.
 

GameFroot

 
This is another free online game making software which features an open community. It simplifies game development for beginners without any coding knowledge, here developers and all game enthusiasts can discuss and share all their creative ideas. It also uses drag and drop concept and helps in quick designing of responsive games on mobile as well as on the web. In this software, registration is necessary to access all the features of the editor.
 
gamefroot 
Source - gamefroot 
 
Gamefroot allows publishing games on HTML5. It can develop a 2D game in just one day even if a programmer has no prior experience.
 

Conclusion

 
I hope this article has provided you with some valuable information and will make it easy to start programming your games using any of the methods mentioned in this article. Please use the comment box below to leave your feedback/questions and if you like this article please share it with your friends. Thank you for reading and have a good day.