The Java code is right here.
import java.awt.*;
import java.applet.*;
import java.awt.event.*;
//<applet code="Demo.class" width=200 height=300></applet>
public class Demo extends Applet
{
int x, y;
public void init()
{
add a = new add();
addMouseListener(a);
}
public void paint(Graphics g)
{
g.fillOval(x, y, 20, 20);
}
class add implements MouseListener
{
public void mouseClicked(MouseEvent e) {}
public void mouseEntered(MouseEvent e)
{
x = e.getX();
y = e.getY();
repaint();
}
public void mouseReleased(MouseEvent e) {}
public void mousePressed(MouseEvent e) {}
public void mouseExited(MouseEvent e) {}
}
}Thank you, keep learning and sharing
