using System.Globalization;
using System.Collections;
using System.Collections.Generic;
Dictionary < string, string > objDic = new Dictionary < string, string > ();
foreach(CultureInfo Oci in CultureInfo.GetCultures(CultureTypes.SpecificCultures))
{
RegionInfo ori = new RegionInfo(Oci.Name);
if (!objDic.ContainsKey(ori.EnglishName))
{
objDic.Add(ori.EnglishName, ori.TwoLetterISORegionName.ToLower());
}
}This code snippet demonstrates creating all countries in the world.
