Hi,
What is difference between Namespaces, Assemblies and DLL
*Thanks in advance
Thanks,
Mani K
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VulpesPosted Jun 25, 2011, 8:44 AM
Om prakash SinghPosted Jun 25, 2011, 8:32 AM
It is good that you have pointed out my mistake. I was only trying to resolve the confusion of sanjai kangamuthu
about the three terms. I thing U have not been developed the DLL and the Definition of DLL. What ever you have express, u also have read some where.If You feel that u have copy right on it. I am very very sorry to re-writting your word. Rest I am contributing to this site to help other and not in compitition with any one.
VulpesPosted Jun 25, 2011, 6:55 AM
Om prakash SinghPosted Jun 25, 2011, 3:31 AM
Suthish NairPosted Jun 25, 2011, 1:52 AM
Sam HobbsPosted Jun 24, 2011, 7:27 PM
VulpesPosted Jun 24, 2011, 5:05 PM
It was straight off the top of my head and, frankly, could have been better.
Sam HobbsPosted Jun 24, 2011, 5:02 PM
Mahesh ChandPosted Jun 24, 2011, 4:59 PM
Sam HobbsPosted Jun 24, 2011, 4:44 PM
Om prakash SinghPosted Jun 24, 2011, 4:36 AM
Assemblies are the physical collection of your classes, structs and other types bind into single unit. They may be either executables (.exe files) or libraries (.dll files).
Dll is an abbreviation for 'dynamic link library' which is a binary file which is not itself executable but provides library types for other assemblies to use. It is loaded into a process at runtime (i.e. dynamically) rather than linked to the assembly, statically, at compile time.
VulpesPosted Jun 24, 2011, 4:14 AM
Namespaces organize your classes, structs and other types within an assembly and are a way of preventing naming conflicts (types must have unique names within a namespace) and making it easier to find your types.
Assemblies are .NET programs, either executables (.exe files) or libraries (.dll files).
Dll is an abbreviation for 'dynamic link library' which is a binary file which is not itself executable but provides library types for other assemblies to use. It is loaded into a process at runtime (i.e. dynamically) rather than linked to the assembly, statically, at compile time.