I wanna to read strings from mui files - such as "TTYRES.DLL.mui" file.
Well, when I try to open it with VS, it returned with garbages... and after checking with XN Resource Editor, i can see the strings complied in the mui file...
so there must be a way to read strings from mui file, so my question is: does anyone know how to read strings from mui files with programing? e.g. is there some class or things like this i can work with to get strings in mui file?
Loading
Jessie YangPosted Jan 16, 2011, 11:08 PM
[DllImport("user32.dll", CharSet=CharSet.Unicode, EntryPoint="LoadStringW", ExactSpelling=true)]
internal static extern int LoadString(
IntPtr hInstance,
uint uID,
StringBuilder lpBuffer,
int nBufferMax);
Really appricate your help.
Kirtan PatelPosted Jan 16, 2011, 10:42 PM
[DllImport("user32.dll", CharSet=CharSet.Unicode, EntryPoint="LoadStringW", ExactSpelling=true)]
internal static extern int LoadString(
IntPtr hInstance,
uint uID,
StringBuilder lpBuffer,
int nBufferMax);
its old Win32 API Function you can call from C# to read String From resource ..