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Welcome to DirectX & XNA section of C# Corner. In this section, you will find various DirectX and XNA related source code samples, articles, tutorials, tips, resources, and downloads.
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Building Isometric Applications
by
Andrey Lakhov
on
Sep 28, 2009
The task is put to develop the three-dimensional graphic interface including visual stereocomponents (Stereo Vision compoNents), three-dimensional forms (Shapes) and isometric applications (Isometric Application). As means of development language C # and DirectX 9.0 has been chosen.
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BreakOut 3D
by
Mathias Edman
on
Aug 31, 2006
I really miss those days when everything was simple and in 2D. But now it’s different, people today must have everything in 3D. So here it is, my version of breakout.
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BuckyBalls: An Animated DirectX9 Demonstration
by
Stephen Grover
on
Aug 31, 2006
BuckyBalls is an animated Managed DirectX demonstration. A buckyball, or fullerene, is a complex carbon molecule whose full name is buckminsterfullerene. The molecule contains 60 carbon atoms which form what is called a truncated icosahedron. It is shaped like a soccer ball or a geodesic dome, and is named after Buckminster Fuller, the inventor of the geodesic dome.
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Welcome to DX-Corner
by
Tony Tromp
on
Aug 30, 2006
In this column we will explore the COM interoperability of DirectX and focus on game programming with C#.
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Virtual Piano in C#
by
Mike Gold
on
Aug 30, 2006
In this application, the author shows you how to write a virtual piano using DirectDraw of DirectX 9.
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Nemesis-7rc1 (Codename Deviate)
by
Tony Tromp
on
Aug 30, 2006
Nemesis-7 is a full-screen 2D shoot’em up that makes use of the DirectInput, DirectSound and DirectDraw interfaces from DirectX. The player controls a spaceship which he uses to duel the computer opponent. I implemented some artificial intelligence to make the CPU play more human.
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Double Buffer Drawing with DirectDraw: Part1
by
Tony Tromp
on
Dec 26, 2005
Because we will be primary focusing on 2D game programming in the first articles, we will use the DirectX7 API which is perfect for its DirectDraw class and simplicity. Don’t worry for not having the right DLL because DirectX8 has full backward compatibility to DirectX7 and the COM object should already be available on your computer if you have DirectX 8 installed.
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ShootDraw: Managed DirectX Application Wizard
by
Shanmuga
on
Dec 24, 2005
The Managed DirectX Application Wizard has created this "ShootDDraw" project for you as a starting point.This file contains a summary of what you will find in each of the files that make up your project.
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Airplane War 0.2
by
Joaquin Grech
on
Dec 24, 2005
This is a very basic flight simulator designed in c# and directx 9 which was released yesterday. It is expected to be buggy but has enough information to allow you to learn about the new directx 9 managed code.
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