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Description
The Source code below shows how to use OperatorOverloading in C#. Operator Overloading is pretty useful concept derived from C++ by C#.For eg.
We can have class Matrix which hold 2D array of elements.C# add doest not Allows us to do Addition, Subtraction of matrices using the +,- operator rather We use to write Methods AddMatrix(),SubMatrix() with the use of Operator.
Overloading we make the user to code it:
M3=M1+M2 where M1 and M2 are matrix objects.
Some Tips while using Operator overloading:
- While OverLoading a Operator always give public static access specifiers.
- Operator Overloading should return a CLS type and not void.
- Atleast one operand to the operator must be of type UDC [User Defined Class] because we cannot overload a operator with two int operands and perform subtraction for + operator which C# does not allow.
- Relational Operators are overloaded in Pairs only.ie if == is overloaded then So !=.
- Same Operator can be overloaded with different function signature for eg.
public static Matrix operator +(Matrix m1,int[,] m2) { }
we can also one more method like this: public static Matrix operator + (Matrix m1,Matrix m2) { }
Please find to the code which uses overloading of almost all operators.
Source Code:
// Source Code starts using System; class Square { private double Side; //public Constructor if int is passed convert to double and assign to Side public Square(int s) { Console.WriteLine(".ctor with int argument"); Side=(double)s; } //OverLoaded constructor with double argument public Square(double s) { Console.WriteLine(".ctor with double argument"); Side=s; } //override ToString() method of object class. public override string ToString() { Console.WriteLine("Override object class's string"); return this.Side.ToString(); } //Overloading + operator to add 2 square objects and return new square object public static Square operator + (Square x,Square y) { Console.WriteLine("Overloading + with Square,Square"); return new Square(x.Side+y.Side); } //Overloading + operator to add square objects with double side and return new square object public static Square operator + (Square x,double y) { Console.WriteLine("Overloading + with Square,double"); return new Square(x.Side+y); } //Overloading + operator to add square objects with int side and return new square object //This is not necessary since C# automatically calls +(Square,double) public static Square operator + (Square x,int y) { Console.WriteLine("Overloading + with Square,int"); return x +(double)y; } public static implicit operator Square(double s) { Console.WriteLine("Overloading = for Square s5=1.5 assignment"); return new Square(s); } public static implicit operator Square(int s) { Console.WriteLine("Overloading = for Square s5=10 assignment"); return new Square((double)s); } //OverLoading == operator public static bool operator ==(Square x,Square y) { Console.WriteLine("Overloading == with Square,Square"); return x.Side==y.Side; } //OverLoading != operator public static bool operator !=(Square x,Square y) { Console.WriteLine("Overloading != with Square,Square"); return !(x==y); //This will call to operator == simple way to implement != } //Always override GetHashCode(),Equals when overloading == public override bool Equals(object o) { return this==(Square)o; } public override int GetHashCode() { return (int)Side; } //OverLoading > operator public static bool operator >(Square x,Square y) { Console.WriteLine("Overloading > with Square,Square"); return x.Side>y.Side; } //OverLoading < operator public static bool operator <(Square x,Square y) { Console.WriteLine("Overloading < with Square,Square"); return x.Side<y.Side; } //OverLoading <= operator public static bool operator <=(Square x,Square y) { Console.WriteLine("Overloading <= with Square,Square"); return (x<y) || (x==y); //Calls to operator == and < } //OverLoading >= operator public static bool operator >=(Square x,Square y) { Console.WriteLine("Overloading >= with Square,Square"); return (x>y) || (x==y); //Calls to operator == and > } //Readonly Property public double Area { get { return 2*Side; } } public static void Main() { Square s1=new Square(10); Square s2=new Square(20); Square s3=s1+s2; // This will call operator + (Square,Square) Console.WriteLine(s3); Console.WriteLine(s3+15); // This will call operator + (Square,int) and then ToString() Console.WriteLine(s3+1.5);// This will call operator + (Square,double) and then ToString() s3=10; // This will call operator Square(int) Console.WriteLine(s3); Square s4=10; Console.WriteLine(s1==s4); //Calls == operator Console.WriteLine(s1!=s4); //Calls != operator Console.WriteLine(s1>s2); //Calls > operator Console.WriteLine(s1<=s4); //Calls <= operator } } // Source Code End
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Prasad H
Prasad is working as a Software Development /Test Engineer in eBots Software (p) Ltd for ebots Inc .
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