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Home »  Games Programming
Games Programming in C# - Tutorials, Articles, Source code, FAQ, Discussions, Blogs
Welcome to Games Programming section of C# Corner. In this section, you will find various Games related source code samples, articles, tutorials, and tips.
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Advanced New Tetris by mohammad mirshahi on Sep 14, 2009
In this article you will learn how to make Advanced New Tetris Game.
Quiz Game by Nikhil Kumar on Feb 26, 2009
This is a quiz game developed using Windows Forms and C#.
Real Time 3D physics simulation using peace engine by Akkaradech Sjn on Apr 12, 2008
This demo shows how to create physics simulation by using peace engine, a free 3d simulation/rendering engine, Which can use with various computer languages.
Using True Vision to Create 3D DirectX Animation in C# and .NET by Mike Gold on Aug 13, 2007
This article will give you an easy way to create 3D animation using the True Vision Game Engine. True Vision wraps the DirectX framework for a more straightforward way of 3D game development in .NET.
KillerBeam - A Game in C# by Yussof Mohomed on Jul 18, 2007
KillerBeam is a .Net implementation of the game called Laser Chess which appeared in Compute! Magazine in the early eighties.
Yahtzee Program Using C#: Part II by Mike Gold on Apr 28, 2007
This is an update of the Yahtzee program for VS 2005. Included in this version is a Game Reset and a High Score Tracker. The Top Ten High Scores are tracked using an Array with sortable components. In this article we will talk about the IComparable interface used to make an object stored in an array sortable.
Hangman Program Using C# by Mike Gold on Jan 31, 2007
Hangman was created to illustrate several features of C# including GDI+, string manipulation, array processing, using properties, as well as simple creation of objects.
Brick Out in C# by Mike Gold on Jan 31, 2007
Way back, I'd say about 1981 (ok maybe not so far back!), there was a game for the Apple II called Brick Out.
BattleShips Games by Paul Trott on Jan 31, 2007
This application presents a grid of 100 squares to the user. The user has thirty five attempts to find to find the computers fleet. The computer randomly positions five ships of varying sizes around the board.
Considerations in Porting and Deploying a WinForms GDI+ Game to the Pocket PC by Mike Gold on Jan 30, 2007
This article describes some of the issues I came across when porting a Windows Form Game to the Pocket PC. It also describes how to deploy a Windows Mobile Application from Visual Studio 5.
Eater Game in C# by Mike Gold on Sep 01, 2006
This is a simple game written in C# in which the user moves a packman like player around the form and gobbles up red dots. The object is to get all the dots in as quick a time as you can.
Space Invaders for C# and .NET by Mike Gold on Aug 30, 2006
This is an update of the space invaders game posted on C# Corner 3 years ago for Visual Studio 2005. This version adds spiraling bombs and a ship lives indicator.
Shisen-Sho Clone in C# by Alex Krizhevsky on May 29, 2006
The attached code is a clone of the KDE game Shisen-Sho using Windows Forms and GDI+.
Asteroids in C# by Danna Boneheart on Feb 03, 2006
As my first experiment in a game design, rather than using a DirectX wrapper, I decided to explore the functionality of GDI+. GDI+ has lot of nice features to offer but performance wise it is slow. So GDI+ may not be a good idea to develop practical fast paced games. This game also includes sounds.
Mastermind Game with Drag and Drop Functionality by Jigar Desai on Feb 03, 2006
There as nice article some time ago on this site for creating mastermind game by Mike Gold. I am rewriting complete game from scratch to implement Drag and Drop feature and presentable User interface.
Nemesis-7rc1 ( Codename Deviate) by Tony Tromp on Feb 03, 2006
Nemesis-7 is a full-screen 2D shoot’em up that makes use of the DirectInput, DirectSound and DirectDraw interfaces from DirectX. The player controls a spaceship which he uses to duel the computer opponent. I implemented some artificial intelligence to make the CPU play more human.
C#RIS : Tetris Game in C# by Andrew McCarter on Feb 02, 2006
I have written a Tetris clone that demonstrates how to use off-screen graphics buffering for smooth animation and utilizes a multi-dimensional array approach to designing a game grid. The classes are largely self-explanatory and the techniques are documented in code well enough to explain what is going on.
Generating Maze using C# and .NET by Mike Gold on Feb 02, 2006
Did you ever get the feeling that cubicles were laid out with the idea that there could be no escape? (Must be I am a bit overworked these days). Today's article focuses on how to generate a maze using the depth first search algorithm. This is a very simple but clever algorithm that creates a maze by randomly stripping one available wall between two cells for every cell in the grid.
Eater Game II - The Stone Maze by Mike Gold on Feb 02, 2006
This program combines the designs of the Eater Game and the Maze Generation Program to create a more challenging game, Eater Game II. In this game, you move a pacman-like character through a maze and eat as many stones as you can before time runs out. You have a minute and a half to try to eat stones before the pac-man simply freezes-up and accepts his quota of stones.
Move Grid Puzzle by Prasad on Feb 02, 2006
This is a console based application the user will be prompted for move such as L-Left, R-Right, U-Up, D-Down, E-Exit.
FlashCards Language Program : How to read and save Images in a Sql Server Database using ADO.NET by Mike Gold on Feb 02, 2006
I thought it would be fun to write a simple program that displayed flashcards from a database and at the same time, show you how to read and write images to the database. This program is a simple flashcard program that talks to a single table in a Sql Server Database.
Simple Game Developed in C# by Rajadurai P on Feb 02, 2006
This article contains the code for a simple game developed using csharp. This game is all about arranging the shuffled numbers in ascending order.
Get the Place Game in C# by Shamim Ahmed on Feb 02, 2006
I have written a game in C# called Get the Place.
Mastermind Game in C# by Mike Gold on Feb 02, 2006
This is the game of Mastermind written in C#. The game is played by clicking on a set of 4 colors and then hitting the score button. Colors can repeat themselves in this game, so be wary!
Hangman: Using GDI+ in ASP.NET Applications by John O Donnell on Feb 02, 2006
This example shows how you can combine GDI+ commands on a web form.
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