Games Programming

Games Programming

Design and code engaging games across platforms. Learn game loops, input, physics, AI, rendering, UI, asset pipelines, performance profiling, and deployment workflows using modern engines and libraries with production-ready patterns and examples.

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How C# is used in game Development ?
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using UnityEngine; public class PlayerController : MonoBehaviour {
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Discuss the benefits and challenges of using data-driven design for game development and content updates.
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Describe how you would implement a system for managing complex interactions between dynamic and static objects in a game world.
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Discuss techniques for load balancing and distributing game state across multiple servers.
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How do you handle memory fragmentation in a long-running game?
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How do you handle feedback and criticism on your code or game features from peers or players?
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Discuss the challenges and considerations of integrating machine learning models into a game engine.
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How do you approach risk management and mitigation in game development?
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How would you design a scripting API that is both powerful and easy to use for game designers?
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How would you implement a system for cloth simulation or soft-body physics?
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Discuss techniques for optimizing asset loading times and memory usage in a game.
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Discuss strategies for optimizing performance across different hardware configurations.
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What are some common algorithms for pathfinding, and how do they work?
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How would you approach optimizing a game that is running slowly?
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Explain the concept of quaternions. How are they used in 3D rotations?
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What are some common data structures used for managing game objects?
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Describe how a game loop works. What are the key components?
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What are the key differences between Unity and Unreal Engine?
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What are some common data structures used for managing game objects?
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Explain the concept of memory management in game engines.
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What is the difference between a stack and a heap? How are they used in games programming?
Games Programming
Super Mario Platform Runner Using Gdevelop Engine
Games Programming
CastleDoodle Game In HTML 5 Platform using GDevelop
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What game are you most proud of developing and why?