Custom Animation View in iPhone


In this article I will create an Empty View application. Here to create an animation we pass images using an array and set it's view duration. To make the animated view we write code in appdelegate.m for the Objective-C class.

To understand it we use the following.

Step 1

Open XCode by double-clicking on it.

Step 2

Create a New XCode Project by clicking on it.

Step 3

Now Select Empty View Application and click on Next.

Step 4

Now provide your Product Name and Company Identifier.

Step 5

Select the location where you want to save your project and click on Create.

Step 6

Now here we write the code.


#import <UIKit/UIKit.h>
@interface testviewAppDelegate : UIResponder <UIApplicationDelegate>
@property (strongnonatomicUIWindow *window;


#import "testviewAppDelegate.h"
@implementation testviewAppDelegate
- (void)dealloc
[_window release];
[super dealloc];
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
self.window = [[[UIWindow allocinitWithFrame:[[UIScreen mainScreenbounds]] autorelease];
// Override point for customization after application launch.
self.window.backgroundColor = [UIColor whiteColor];
NSArray *myimagearray = [NSArray arrayWithObjects:[UIImage imageNamed:@"Sachin.png"],[UIImage imageNamed:@"image2.jpg"],[UIImage imageNamed:@"image3.jpg"],[UIImage imageNamed:@"image3.jpg"],[UIImage imageNamed:@"image4.jpg"],nil];
UIImageView *myAnimatedView = [UIImageView alloc];
[myAnimatedView initWithFrame:CGRectMake(0, 0, 320, 480)];
myAnimatedView.animationImages = myimagearray;
myAnimatedView.animationDuration = 1;
myAnimatedView.animationRepeatCount = 0;
[myAnimatedView startAnimating];
[self.window addSubview:myAnimatedView];
[myAnimatedView release];
[self.window makeKeyAndVisible];
return YES;

Step 7

Finally we click on the run button to show the output.

Step 8

Output 1 in iPhone:


Output 2 in iPhone:


Output 3 in iPhone:


Output 4 in iPhone: