Introduction
This article demonstrate the Adventure Car Race Build Native Platform “Gdevelop” Software, and is open source. Games exported with GDevelop are based on the native and HTML5 platform. GDevelop is an open-source, cross-platform game engine designed for everyone. It is extensible, fast, and easy to learn.
Prerequisites
“Gdevelop” Software Environment version 4.0 (Free).
Exercise1
Click on->File, open New Folder.
Then, under Condition, choose platform. Click on->Native platform
Click->Open Empty Project, create a new empty project.

New Scene
Open default conditions,
1. Scene->Insert Object,

2. Events->how to object perform construct event conditions, given below

Insert Car Player Object
Open scene condition, Right click on->window stage,
Dialog box will be appear and then, select-> insert new object.
Click on->TiledSprite->insert object,
Open object type window, Select->Car Player. After Click->Ok,
Project preview on the below template,



Insert the Road Object
Open scene condition, Right click on->window stage,
Dialog box will appear and then, select-> insert new object.
Click on->TiledSprite-> insert object,
Open object type window, Select->Road Object. After Click->Ok,
Below are all the steps to this game.


Project preview on the below template,
List Of Object Editors
- Bend Road
- Camera
- Tire
- Al Car
- Finish Line Object
- All Direction Indicators





















Vidyadharran GPosted Oct 31, 2019, 9:19 AM
Prabakaran M Thanks for sharing ...keep contributing :)