Introduction
In Software Testing and Quality Assurance (QA), we often use different tools and techniques to test applications without always relying on real systems, devices, or third-party services. This is where terms like Mock, Stub, Simulator, and Emulator come into play. These are test doubles or substitutes that help testers and developers validate software behavior efficiently.
Although these terms may sound similar, they have very different purposes. Knowing the difference between them is essential for QA engineers, developers, and DevOps teams to choose the right approach during testing.
In this article, we’ll explain Mock vs Stub vs Simulator vs Emulator in simple language, along with examples, benefits, and real-world use cases.
What is a Stub?
A Stub is a simple, fake component that provides predefined responses to calls made during testing. It does not have real logic — it just returns hard-coded values.
Key Features of Stub
Example of Stub
If you’re testing a shopping cart system that depends on a payment service, but the payment gateway is not ready yet, you can create a stub that always returns “Payment Successful.”
Use Case: Early-stage testing when dependent modules are not ready.
What is a Mock?
A Mock is more advanced than a stub. It not only provides fake responses but also records and verifies interactions between components. In other words, it checks whether the system under test called a particular method correctly.
Key Features of Mock
Mimics real behavior with conditions.
Validates whether the right function was called with the right arguments.
Useful for behavior-driven testing.
Example of Mock
If you are testing a login feature, a mock authentication service can verify that the system passed the correct username and password, not just return “success.”
Use Case: Testing whether interactions between components are correct.
What is a Simulator?
A Simulator mimics the behavior of an external system but usually at a higher, more abstract level. It doesn’t always replicate hardware or software in full detail, but simulates key behaviors needed for testing.
Key Features of Simulator
Models only essential parts of the real system.
Less complex than an emulator.
Often used in performance or load testing.
Example of Simulator
In the aviation industry, pilot training uses flight simulators that replicate flight controls and weather but not the actual plane’s engine mechanics. Similarly, in software, a network simulator may mimic network delays and packet loss.
Use Case: When you need to test responses under certain conditions without real systems.
What is an Emulator?
An Emulator is a software or hardware that replicates the exact behavior of another system, device, or environment. It tries to be as close to the real thing as possible.
Key Features of Emulator
Closely mimics the original system.
Allows testing in environments where the actual device/system is unavailable.
Often used for mobile app testing and legacy software.
Example of Emulator
If you are developing an Android mobile app, you can use an Android Emulator to test the app on different devices, OS versions, and screen sizes — without needing the actual phone.
Use Case: Cross-device and environment compatibility testing.
Visual Comparison: Mock vs Stub vs Simulator vs Emulator
Here’s a simple infographic-style table you can include in your article or presentation for better clarity:
Aspect | Stub 🟡 | Mock 🔵 | Simulator 🟢 | Emulator 🔴 |
---|
Definition | Returns fixed, hard-coded data | Verifies interactions and returns fake responses | Simulates the behavior of an external system at an abstract level | Replicates the real system/device fully |
Complexity | Very simple | Moderate | Medium | High |
Use Case | Unit testing when a dependency is missing | Behavior testing between components | Testing scenarios & performance | Testing apps on different environments |
Validation | Does not validate behavior | Validates method calls and arguments | Focuses on conditions & responses | Provides an exact real-world environment |
Example | Stubbed payment service | Mock login service | Network simulator | Android Emulator |
When to Use Each?
Stub: When you only need simple placeholder data for early unit tests.
Mock: When you need to verify interaction between two components.
Simulator: When testing scenarios that depend on conditions (e.g., poor network, weather, external API delay).
Emulator: When testing across different environments or replicating a real device/system.
Best Practices
Use stubs and mocks in unit and integration testing.
Use simulators for environment or condition-based testing.
Use emulators for device, OS, or hardware compatibility testing.
Combine them wisely in Agile and DevOps pipelines for continuous testing.
Conclusion
Although they are often confused, Mocks, Stubs, Simulators, and Emulators serve different roles in software testing:
Stubs provide fixed responses.
Mocks validate behavior and interactions.
Simulators model external system behavior at an abstract level.
Emulators replicate real systems and devices.
By understanding these differences, QA teams can select the right approach to improve test coverage, reduce costs, and speed up delivery while ensuring high-quality software.