C#  

What Are Delegates and Events in C#?

Introduction

Delegates and events are important concepts in C# that enable different parts of an application to communicate cleanly and flexibly. Beginners often find these topics confusing at first, but once they understand them, they become powerful tools for writing clean, reusable, and maintainable code.

In simple terms, a delegate is like a reference to a method, and an event is a mechanism for notifying other parts of the program when something happens. In this article, we will explain delegates and events in C# step by step, using easy language and real-life examples.

What is a Delegate in C#?

A delegate in C# is a type that can hold a reference to a method. This means you can assign a method to a delegate and call that method using the delegate variable.

Think of a delegate as a remote control. The remote does not know how the TV works internally; it only knows which button to press. Similarly, a delegate does not know how a method is implemented; it only knows how to call it.

Delegates are useful when:

  • You want to pass methods as parameters

  • You want flexible and loosely coupled code

  • You want different methods to be called dynamically

Simple Delegate Example

Below is a simple example to understand how delegates work.

delegate void MessageDelegate(string message);

class Program
{
    static void ShowMessage(string msg)
    {
        Console.WriteLine(msg);
    }

    static void Main()
    {
        MessageDelegate del = ShowMessage;
        del("Hello from Delegate");
    }
}

In this example:

  • MessageDelegate defines the method signature

  • ShowMessage matches the delegate signature

  • The delegate calls the method indirectly

This makes the code flexible and reusable.

Why Delegates Are Useful

Delegates help reduce tight coupling between classes. Instead of calling a method directly, one class can use a delegate to call any method that matches the required signature.

Example use cases:

  • Callback methods

  • Notification systems

  • Custom sorting and filtering logic

Delegates make applications easier to extend and maintain.

What Is an Event in C#?

An event in C# is built on top of delegates. It is used to notify other parts of the program when something important happens.

In simple words, events follow the publish–subscribe model:

  • One class publishes an event

  • Other classes subscribe to that event

  • When the event occurs, all subscribers are notified

Real-life example: When a doorbell rings, everyone inside the house gets notified.

Simple Event Example

Let us understand events with a simple example.

class Alarm
{
    public event Action AlarmTriggered;

    public void Trigger()
    {
        Console.WriteLine("Alarm triggered");
        AlarmTriggered?.Invoke();
    }
}

class Program
{
    static void Main()
    {
        Alarm alarm = new Alarm();
        alarm.AlarmTriggered += OnAlarm;
        alarm.Trigger();
    }

    static void OnAlarm()
    {
        Console.WriteLine("Notification received");
    }
}

In this example:

  • The Alarm class defines an event

  • The Program class subscribes to the event

  • When the alarm triggers, subscribers are notified

Difference Between Delegates and Events

Although delegates and events are related, they are not the same.

Delegates:

  • Can be invoked directly

  • Are more flexible

  • Can be used anywhere

Events:

  • Are safer wrappers around delegates

  • Can only be triggered by the class that defines them

  • Are mainly used for notifications

In simple terms, delegates give control, while events give safety.

When to Use Delegates

Use delegates when:

  • You want to pass a method as a parameter

  • You need callback functionality

  • You want custom behavior at runtime

Example: Passing a validation method to a processing function.

When to Use Events

Use events when:

  • One class needs to notify multiple classes

  • You want loose coupling between components

  • You are building UI, notification, or monitoring systems

Example: Button click events, status change notifications, or background process alerts.

Delegates and Events in Real Applications

In real-world C# applications, delegates and events are widely used in:

  • Windows and web applications

  • Background services

  • Messaging systems

  • Game development

They help build scalable and responsive systems.

Common Beginner Mistakes

Some common mistakes beginners make include:

  • Confusing delegates with events

  • Calling events directly from outside the class

  • Forgetting to check for null before invoking events

Understanding the basic purpose of each concept helps avoid these issues.

Summary

Delegates and events are powerful features in C# that enable flexible communication between different parts of an application. Delegates act as method references, allowing dynamic method calls, while events provide a safe and structured way to notify subscribers when something happens. By understanding and using delegates and events correctly, developers can write cleaner, more maintainable, and scalable C# applications.