Playing MP3's on 2nd Soundcard
Recently I tried to write a little app which I want to use to play MP3-Files. It was no Problem to use the predefined classes in the Microsoft.DirectX.AudioVideoPlayback namespace. Again, it wasn't a Problem to write my own classes to access different devices (I use two soundcards...) and play WAV-Files with classes from within the Microsoft.DirectX.DirectSound namespace (using classes like Microsoft.DirectX.DirectSound.Device or Microsoft.DirectX.DirectSound.SecondaryBuffer).
BUT: How the hell do I write a class, that can play MP3's and uses my special Hardware? It just didn't work for MP3's because the Buffer Class does not accept them!
I just want to be able to play two files at the same time on two different soundcards... Can this problem be that big???
Any suggestions?
fetfPosted Jul 27, 2004, 7:52 AM
sacrespPosted Dec 12, 2003, 6:04 AM
mr_bart_simpsonPosted Dec 6, 2003, 6:15 AM
sacrespPosted Dec 5, 2003, 4:57 PM
marvin7Posted Nov 6, 2003, 8:42 AM
mr_bart_simpsonPosted Nov 6, 2003, 5:18 AM
mr_bart_simpsonPosted Nov 6, 2003, 5:09 AM
marvin7Posted Nov 5, 2003, 4:21 PM
mr_bart_simpsonPosted Nov 4, 2003, 1:40 PM
ssswamiiPosted Nov 3, 2003, 1:56 PM