Hello friend,
How to determine whether the object is recovered?
class Program{
static void Main(string[] args){
Student student = null;
using (student = new Student())
{
Console.WriteLine("student is null:{0}\n",student == null);
}
Console.WriteLine("student is null:{0}\n",student == null);
}
}
public class Student : IDisposable
{
public Student() { }
~Student()
{
Console.WriteLine("Start Execute Destructor...\n");
}
public void Dispose(){
Console.WriteLine("Start Execute Dispose...\n");
}
}
Thanks.