1
Reply

Define the term: DataPool

Kanika Mehra

Kanika Mehra

14y
1.6k
0
Reply

    Instead of using long dialogues or cutscenes, many horror games now rely heavily on environmental storytelling. Every object in the world tells part of the story—broken furniture, abandoned notes, or blood-stained walls. Players slowly reconstruct the narrative themselves, which makes the discovery more personal and unsettling.