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Unity
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Unity is a cross-platform game engine developed by Unity Technologies and used to develop video games for PC, consoles, mobile devices and websites. First announced only for OS X, at Apple's Worldwide Developers Conference in 2005, it has since been extended to target 21 platforms.
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Time.deltaTime Explained in Unity
Nitin
7h
127
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Difference Between FixedUpdate and Update in Unity
Nitin
9h
140
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Article
What is a Prefab in Unity
Nitin
6d
594
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100
Article
Difference Between Update, FixedUpdate, and LateUpdate in Unity
Nitin
6d
522
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Article
Difference Between Vector3.MoveTowards and Vector3.Lerp in Unity
Nitin
1w
522
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Article
How to Create and Publish WebGL Builds in Unity
Nitin
1w
680
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2
Answers
C#, unity and stopping the background from moving left after collisi
Karl
May 16
237
1
Forum
6 Ways to Build for Android XR with Unity 6
Nitin
Dec 18
999
7
0
100
Article
Announcing the Launch of Unity 6: A New Era in Game Development
Nitin
Oct 21
1.4k
8
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100
Article
0
Answer
How would you integrate a Unity application with a RESTful API to interact with a database?
Naresh Beniwal
Aug 12
276
Interview
0
Answer
How do you use third-party tools or services for database management in Unity projects?
Naresh Beniwal
Aug 12
265
Interview
0
Answer
What Unity plugins or libraries do you use for database integration?
Naresh Beniwal
Aug 12
337
Interview
0
Answer
How do you optimize database queries to reduce latency in a Unity application?
Naresh Beniwal
Aug 12
245
Interview
0
Answer
How would you connect Unity to a SQL database?
Naresh Beniwal
Aug 12
252
Interview
0
Answer
What is a common method to ensure smooth real-time updates in a game?
Naresh Beniwal
Aug 12
217
Interview
0
Answer
How does the Burst Compiler enhance performance?
Naresh Beniwal
Aug 12
307
Interview
0
Answer
How do you detect collisions between GameObjects?
Naresh Beniwal
Aug 12
243
Interview
0
Answer
What is the difference between a GameObject and a Component?
Naresh Beniwal
Aug 12
12.5k
Interview
0
Answer
Implement a feature where game objects react to player actions in real-time, such as objects changing color or triggering animations based on player interactions.
Naresh Beniwal
Aug 12
220
Interview
0
Answer
What is a shader, and how would you write a simple shader in Unity?
Naresh Beniwal
Aug 12
230
Interview
0
Answer
Describe a challenging bug you encountered in Unity and how you went about fixing it.
Naresh Beniwal
Aug 12
252
Interview
0
Answer
Explain what DAU means.
Naresh Beniwal
Aug 12
242
Interview
0
Answer
What are the main advantages of using Unity 3D?
Naresh Beniwal
Aug 12
260
Interview
0
Answer
What are the differences between Collider and Rigidbody components in Unity?
Naresh Beniwal
Aug 12
270
Interview
0
Answer
How can you instantiate a prefab at runtime?
Naresh Beniwal
Aug 12
247
Interview