Bitmap.RotateFlip()
My question is why the file size goes from 1.7M to 450K when I open a Bitmap, rotate it 270 no flip, and then save it. The file that results is much smaller, but the dimensions did not change. If I open the Bitmap and then just save it back it is the exact same size.
Does anyone know why adding the rotate alters the file size?
Karthikeyan SubramaniamPosted Oct 28, 2009, 1:16 PM
Open MS Paint -> Create a new bit map file. Save that file -> Check the size. -> now rotate the same bit map -> Save it. -> Check the file size. Since here the same application saves the file there is no loss of resolution and the file size is not reduced.