This question admittedly sounds stupid, however, I'm trying to create a dll for another application that I didn't build that only accepts unmanaged C/C++ dlls. This is for hooking into a game and pinging clients that connect to the game (the application I didn't build). I've been looking at tons and tons of stuff on google, but I can't find anything that seems to be the holy grail.
Do I use ICMP or TCP for this? Is it possible to spam a client with ping requests and therefore be seen as a threat, or to accidentally do denial of service sort of attack on clients using ICMP?
Any help would be appreciated.
Adam TurnerPosted Apr 8, 2010, 11:39 AM
Sam HobbsPosted Apr 7, 2010, 3:44 PM
Note however that you can use managed code with unmanaged code; right? So you should be able to use the .Net Ping class. My Ping Tool in C# should make that easy.
Adam TurnerPosted Apr 7, 2010, 1:35 PM
Sam HobbsPosted Apr 7, 2010, 2:30 AM
There are abundant articles about pinging using the Windows API. None of them will be useful if you don't know how to write a DLL. Are you sure you are familiar with C++ and DLLs enough for doing this, or are you going to need to get someone else to do it all for you? Are you ready to do some learning?