C# Corner

  About streaming

Streaming is a technique for transferring data into buffer memory to run any media files and this technologies are becoming increasingly important because most users do not have fast enough access to download large multimedia files quickly. But the With streaming the client browser or plug-in can start displaying the data before the entire file has been transmitted. Streaming media is transmitted by a server application and received and displayed in real-time by a client application called a media player which is the integral part of a browse. Youtube and Flash Player are the real examples of Streaming.

Related resources for streaming