First I want to say I'm very new to directx.
I'm trying to build a simple game. I already have a loop and sort of GameTimer. With this I was able to render a "color-fading" background.
But offcourse I want more ;-).
I'm trying to render a group of dots.
this is my dot-array:
public CustomVertex.TransformedColored DotData;
And I'm trying to fill it this way:
for(int i = 0; i < 100; i++)
DotData.X = rand.Next(100);
DotData[i].Y = rand.Next(100);
DotData[i].Z = 1.0f;
DotData[i].Rhw = 1.0f;
DotData[i].Color = Color.FromArgb(rand.Next(200) + 55, rand.Next(200) + 55, rand.Next(200) + 55).ToArgb();
Compiling goes well, but when i launch the application I get this error (translated from dutch to english):
The appication generated an exeption wich cannot be processed.
Process-id=0xb48 (2888), thread-id=0xf04 (3844)
Click OK to close the application.
Click CANCEL to track errors in the application.
When I click cancel it says the error-tracker isn't available.
And when I click OK the application exits.
This code produces the same error:
DotData.X = 10;
And when I comment that line all works well (no dots offcourse, but I do see the fading BG).
Does anyone know what is wrong?
Thanks in advance,