C, C++, MFC
Programming C++, MFC, ATL

Articles

  • Programming Concurrency In C++ - Part One

    This article will help you get started with concurrency and will also introduce you to the features C++ offers in order to support concurrent programming. In this series of articles, I will not only talk about what concurrent programming is but we’ll also be looking into the features that C++ standards 11, 14 and 17 have brought to support concurrent programming.
  • Learn About Data Structures And Algorithm (DSA) - Part Four

    This article will tell you about the crucial concepts of data structures and algorithms in terms of understanding the comparison between the array and linked list. This article is the fourth one in the series of “Data Structure and Algorithm (DSA)”. You’ll learn more about data structures and algorithms in details in my coming articles. So stay tuned for next articles.
  • Learn About Data Structures And Algorithm (DSA) - Part Three

    This article will be of some sort of theoretical and story based. It will tell you about the crucial concepts of data structures and algorithms in terms of understanding the linked list with a unique story. This article is the third one in the series of “Data Structure and Algorithm (DSA)”. You’ll learn more about data structures and algorithms in details in my coming articles. So stay tuned for next articles.
  • Functional Programming In C++

    This article will show you an alternative way of using C++; How to write functional code in C++. You’ll see how to write more concise, safer, readable, reasonable code.
  • Using Formatted I/O (Input-Output) Functions With Example in C

    In this article you will learn about formatted I/O (Input/Output) functions in the C programming language.
  • Command Bar In Universal Windows Platform With C++

    This article is the sequel to the series Universal Windows Platform with C++, if you start with UWP and C++, follow Hello World in Universal Windows Platform with C++ on how to get started.
  • Learn About Data Structures And Algorithm (DSA) - Part Two

    This article will tell you about the crucial concepts of data structures and algorithms in terms of the understanding list as ADT. This article is the second one in the series of “Data Structure and Algorithm (DSA)”. You’ll learn more about data structures and algorithms in details in my coming articles. So stay tuned for next articles.
  • Learn About Data Structures And Algorithms (DSA)

    This article will tell you almost everything about the crucial concepts of data structures and algorithms. This article is the first one in the series of “Data Structure and Algorithm (DSA)”. You’ll learn more about data structures and algorithms in details in my coming articles. So stay tuned for next articles.
  • Socket Programming In C++ Using boost.asio - TCP Server And Client

    This article will help you getting started with socket programming in C++. We'll be building TCP server and client using boost.asio library.
  • Application Programming Using C++ And Qt

    In this article, we will be setting up Visual Studio for Qt and will go through some C++ Qt examples
  • Getting Started With OpenGL Win32

    To get started with OpenGL using GLUT, read this article.
  • Create Your Own Kernel

    In this article, we will create a simple kernel in C from scratch.
  • Getting Started With OpenGL In Visual C++

    In this article we will be setting up the Visual Studio for OpenGL or glut library using C/C++ and will getting started with basics of OpenGL and glut
  • Data Structures And Algorithms - Part One - Introduction

    Introduction to data structures and algorithms.
  • Writing Our Own Memory Manager In C/C++

    In this article we will write our own memory manager by implementing our malloc function and memory management schemes such as FCFS, Paging, Segmentation etc., using C/C++.
  • Drawing A 3D Scene Using OpenGL in C/C++

    In this article, we will create a simple game scene and apply different textures to the drawn scene using OpenGL in C/C++.
  • 3D Planetary System In OpenGL

    In this article we will create a planetary system using OpenGL in C/C++ by drawing spheres & adding textures to it.
  • Simplified Study Of Data Structure

    In this article you will learn about how we should look at the study of data structure in a simplified manner and what are the aspects and essential components of data structure theory.
  • Creating Custom Window In Win32

    In this article we will create a black colored customized window in Win32 API-C/C++.
  • Getting Started With Windows Programming In C/C++: Key Events

    In this article, we will see how to use key events for a window in Win32.
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