Games Programming

Design and code engaging games across platforms. Learn game loops, input, physics, AI, rendering, UI, asset pipelines, performance profiling, and deployment workflows using modern engines and libraries with production-ready patterns and examples.

Total Questions: 411

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P2P BattleShip

1
Answer

Rotating a sprite on the fly (without XNA)

Ari

Ari

13y
2.8k
0
1
2
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Creating a delay for my board piece?

1
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Tile Positioning

1
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Game development

0
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Need help to a Minecraft/ java execute program

7
Answers

Simple highscore

11
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Vector at bottom right of screen (error)

1
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Load XML file from XNA

1
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Vector3 Position X animation

1
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XNA Reference enabling

4
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XNA 2D game help please

jawad

jawad

14y
3.4k
0
1
1
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Reducing repetitive asset loading

2
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Car on a track

jawad

jawad

14y
2.1k
0
1
0
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Intersection between two rectangles in 3D

0
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Get the actual line Segment

3
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XACT - Play, Stop then Play a Cue

1
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How to bloom a specific color or sprite?

6
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Multiple assignment vs object creation

15
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Is there a limit in drawn objects?

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